Game guide · DLGZJX
Follow the steps for Forty Thieves Solitaire
Treat this as a chance to practise one rule. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. The same rule applies on a phone and on a computer. Before making a move, check the cards in view. Move one card at a time; build down in the same suit. Empty columns accept one card. Return to the explanation when a decision is unclear.
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
A focus for your next round
For a calm first round, focus on one decision. Select a face-up card and then the destination pile or Empty slot. Take the next action only when the current step is clear.
Aim for this result
Build eight suit foundations from ace to king. The same rule applies on a phone and on a computer. Take a moment to read the table.
From the start of a round
- Move one card at a time; build down in the same suit. Empty columns accept one card.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
Getting comfortable with the controls
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Check the relevant controls before continuing. Treat this as a chance to practise one rule.
Follow the example
A club 5 can move onto a club 6, but a whole run cannot move together. Take the next action only when the current step is clear.
Where a round can go wrong
Work at your own pace. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Use another round to revisit a decision.
Read these answers for extra help
What is the aim?
Build eight suit foundations from ace to king. Use the rule sheet as a reference. Take the next action only when the current step is clear.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use the rule sheet as a reference. Check the relevant controls before continuing.
Which format is available?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. A clear plan starts with the current position. Use another round to revisit a decision.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Treat this as a chance to practise one rule. Check the relevant controls before continuing.
Can you give an example?
A club 5 can move onto a club 6, but a whole run cannot move together. For a calm first round, focus on one decision. Use another round to revisit a decision.
What completes a round?
Build eight suit foundations from ace to king. Use the rule sheet as a reference. Use another round to revisit a decision.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. A clear plan starts with the current position. Take the next action only when the current step is clear.
Which version is played here?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Use the rule sheet as a reference. Check the relevant controls before continuing.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Take a moment to read the table. Use another round to revisit a decision.
What completes a round?
Build eight suit foundations from ace to king. Take a moment to read the table. Take the next action only when the current step is clear.